Hi! My name is Tim. I am a -
Gameplay Programmer & Game Developer.
Welcome to my portfolio!
Portfolio
Escape The Apocalypse
Graduation Project (Solo) | Game Developer
Unreal Engine 5 | C++ | Blueprints (Visual Scipting)
We Were Here Forever
Internship | Junior Programmer
Unity | C#
Volition
Group Project | Gameplay Programmer & Tech Coordinator
Unreal Engine 4 | Blueprints
Jigoku
Group Project | Gameplay & AI Programmer
Unreal Engine 4 | Blueprints
At Last We Go
Group Project | Game Programmer
Unreal Engine 4 | Blueprints
Harm To Table
Group Project | Game Programmer
Unity | C#
Lab 44 | VR Escaperoom
VR Gamejam & Group Project | Game Programmer
Unreal Engine 4 | Blueprints

More will be added soon.

About Me & Resume
Hi! My Name is Tim Peeters. I am a Gameplay Programmer and Game Developer from The Netherlands. I am currently residing in Utrecht where I finished my bachelor in Game Development at HKU School of Arts

From an early age I had an interest in playing games and amazing others with everything that I made (I was a fanatic lego builder and youtuber at 12). When I became older I grew an interest in game development as I wanted to translate some of the fantasy worlds I had in my head into something more tangible.
I picked up the Unity Engine when I was 14 years old and since then I’ve been active in developing videogames and making my fantasies become reality. I mostly work in Unreal Engine nowadays, with a broad skillset in other engines and programming languages aswell. I love being creative and social and I’m not afraid of having a drink with other creatives. I aim for professionality and personality in everything that I develop.
View Resume