Lab 44 VR Escape Room

Gameplay Programmer

L-44 is a Horror Escape Room game in which two players need to work together to escape a labroom. One player works in Virtual Reality, whilst the other player works to solve puzzles with a board of hints given in real life. The player in 'real life' also controls a camera which wich they can look into the VR player's environment. To aid in solving the puzzles, and finding a keycode to escape the room.

This product was created in only two short weeks, as a group project at HKU, in which we had to combine multiple 'playspaces' into one (e.g. AR and VR). Although this project is not up to my current coding or design standards, it tought me a lot on how to design and approach VR game mechanics.

Details & Responsibilities

Lab 44
VR Jam/Group Project
December 2019
In this project I was responsible for all game programming this gave a number of large tasks to accomplish in a very short time. This whilst having no experience in combining Unreal and VR back then.

These tasks included:
- Bringing VR packages into Unreal as a quick framework for prototyping multiple unique interactions.
- Implementing in-world interactions (inputting keycodes, picking up items).
- Creating an in-game camera system to be used by the non-VR player, whilst keeping a persistent framerate.
- Rapid prototyping of VR mechanics within a small timeframe.
- Bugfixing and improving game mechanics based on playtests.